C# TUTORIALS
C# Classes and Objects: Complete Guide
Classes and objects are the foundation of object-oriented programming in C#. This guide explains how to create classes, instantiate objects, define properties and methods, use constructors, and organize reusable application code.
What Is a Class in C#?
A class is a blueprint that describes the data and behavior an object can have. A class can contain fields, properties, methods, constructors, events, and other members.
public class Employee
{
public string Name { get; set; }
public int Age { get; set; }
public void Display()
{
Console.WriteLine($"{Name} - {Age}");
}
}
What Is an Object?
An object is an instance of a class. The new keyword creates the object and allocates the required memory.
Employee employee = new Employee
{
Name = "Dhilip",
Age = 31
};
employee.Display();
Properties
Properties provide controlled access to data stored by an object. Auto-properties are commonly used in modern C# applications.
public string Name { get; set; }
public decimal Salary { get; private set; }
Constructors
A constructor runs when an object is created. Constructors are useful for establishing valid initial state.
public class Product
{
public string Name { get; }
public Product(string name)
{
Name = name;
}
}
Methods
Methods define behavior for a class.
public decimal CalculateTotal(decimal price, int quantity)
{
return price * quantity;
}
Access Modifiers
Common access modifiers include public, private, protected, and internal. Prefer the least visibility required by your design.
Class vs Object
| Class | Object |
|---|---|
| Blueprint or definition | Instance of a class |
| Defines members | Contains actual state |
| Does not represent one specific entity | Represents a specific entity |
Best Practices
- Keep each class focused on a clear responsibility.
- Prefer properties over public fields for application models.
- Use constructors to enforce required state.
- Keep implementation details private when possible.
- Use meaningful class, property, and method names.
Conclusion
Understanding classes and objects gives you the foundation needed for inheritance, interfaces, dependency injection, Entity Framework Core, ASP.NET Core, and most modern C# application development.
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